Minor balancing, bug fixes and refactoring


This is the first update since the Game Jam. This project isn’t dead and I want to make it a payed (but still cheep game). The last update fixed some bugs, balanced a few things and refactored the code so I can work faster with this project.

If you have played the original game jam version, you would have noticed some minor (or game-breaking) bugs. This release has fixed bugs related to bullets firing weirdly, multiple waves happening at once and the upgrade popup stopping appearing. These have all been fixed.

Along with this came balancing. With the original version you could buy as many upgrades as you want. You could finish every level in the game with a single tower. The pricing was also very off. With this update the damage upgrade has been buffed, the prices have been adjusted, and you can now only buy 3 of each upgrade.

Oh, I forgot. I added particles on death. Enjoy.

P.S. If you want to get the original game jam version, it is available in the downloads.

Files

Linux 40 MB
Nov 29, 2020
Windows 34 MB
Nov 29, 2020
Mac 16 MB
Nov 29, 2020

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