Minor balancing, bug fixes and refactoring
This is the first update since the Game Jam. This project isn’t dead and I want to make it a payed (but still cheep game). The last update fixed some bugs, balanced a few things and refactored the code so I can work faster with this project.
If you have played the original game jam version, you would have noticed some minor (or game-breaking) bugs. This release has fixed bugs related to bullets firing weirdly, multiple waves happening at once and the upgrade popup stopping appearing. These have all been fixed.
Along with this came balancing. With the original version you could buy as many upgrades as you want. You could finish every level in the game with a single tower. The pricing was also very off. With this update the damage upgrade has been buffed, the prices have been adjusted, and you can now only buy 3 of each upgrade.
Oh, I forgot. I added particles on death. Enjoy.
P.S. If you want to get the original game jam version, it is available in the downloads.
Files
Get Money can't buy happiness
Money can't buy happiness
Money can't buy you happiness, it can only create stress
Status | In development |
Author | trickypr |
Genre | Strategy |
Tags | 2D, Tower Defense |
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